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Autodesk Inventor Complete Guide gives you a solid understanding of Inventor features and capabilities from the basics through to advanced components.

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Autodesk Inventor: The Complete Guide

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Inventor is a parametric CAD software that offers an easy-to-use set of tools for 3D mechanical design, documentation, and product simulation. Digital Prototyping with Inventor helps you design and validate your products before they are built – to deliver better products, reduce development costs, and get to market faster.

Course Outline

  1. Inventor 2016 R2 and R3 Improvements
    • R2 Enhancements
    • R3 Enhancements
  2. General, Sketching, and Part Enhancements 
    • General Updates
    • Sketching Enhancements
    • Part Enhancements
    • Technical Specifications
  3. Assembly and Drawing Enhancements
    • Assembly and Drawing Enhancements
    • Technical Specifications
    • Interoperability Updates
  4. Presentations 
    • Presentation Enhancements
  5. Introduction to Autodesk Inventor
    • Getting Started with Autodesk Inventor
    • Working with Drawing Display Tools
    • Important Terms and Definitions
  6. Drawing Sketches for Solid Models
    • Understanding the Sketching Environment
    • Drawing Sketched Entities I
    • Drawing Sketched Entities II
    • Fillets, Chamfers, and Splines
  7. Adding Constraints and Dimensions to Sketches
    • Working with Geometric Constraints
    • Working with Dimensional Constraints
    • Measuring Sketched Entities
  8. Editing, Extruding and Revolving the Sketches
    • Editing Sketched Entities
    • Creating Patterns, Adding Text and Images
    • Extruding, Revolving, Primitives and Freeforms
    • Rotating the View and Controlling the Display
  9. Other Sketching and Modeling Options
    • Creating Work Planes
    • Creating Work Axes and Points
    • Other Extrusion and Revolution Options
  10. Advanced Modeling Tools – I
    • Creating Holes
    • Creating Fillets and Chamfers
    • Moving the Faces and Editing Features
    • Project Entities in the Sketching Environment
  11. Advanced Modeling Tools – II
    • Sweeps, Lofts, Coils and Threads
    • Shells, Drafts and Splits
    • Editing Surfaces
    • Editing without Using Sketches
  12. Assembly Modeling – I
    • Understanding Assembly Modeling
    • Assembling Components using the Constrain Tool
    • Applying Joints to the Assembly
    • Relationships, Moving and Rotating Components
  13. Assembly Modeling – II
    • Editing Assembly Constraints and Components
    • Modifying Components in An Assembly
    • Analyzing Assemblies and Creating Representations
  14. Working with Drawing Views
    • Drawing Standards
    • Dimension Styles
    • Annotating the Drawing
  15. Presentations
    • The Presentation Module
    • Animating An Assembly
  16. Working with Special Design Tools
    • Adaptive Parts and Defining Parameters
    • iParts
    • 3D Sketches
  17. Working with Sheet Metal Components
    • Understanding Sheet Metal
    • Additional Sheet Metal Options
  18. Introduction to Weldments
    • Understanding Weldments
    • Editing Weldments
    • Adding the Finishing Touches
  19. Miscellaneous Tools
    • Sketches
    • iMates
    • Title Blocks
  20. Introduction to Stress Analysis
    • Introduction to Analysis
    • More on Analysis
    • Starting an Analysis
    • Applying Constraints and Loads
  21. Introduction to Plastic Mold Design
    • Starting with Plastic Mold Design
    • Adjusting the Model
    • Generating the Core and Cavity
    • Runners, Wells, and Channels
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