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3ds Max Design – Essentials

 

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3ds Max Design - Essentials

Overview

Learn how to use 3ds Max Design confidently in a production environment. Each section introduces functional areas of
3ds Max Design and features are explained using short and simple examples and exercises. Learn how to use the 3d
workspace, organise your scenes and objects, lighting a scene, and simulating real life materials. User will also learn to
create cameras and compose scenes for rendering.

Duration

3 Days (9:30am – 4:30pm) Demonstration & Practical Exercises

Prerequisites

A working knowledge of the following Microsoft® Windows® 2000, XP/ Vista/7

Course Outline

Getting Started

  • User Interface
  • Creating & Modifying Basic Objects
  • Scene File Manipulation
  • Selecting Objects
  • Transforms
  • Object & Scene Organisation
  • Project Folders

Modeling

  • Geometrical Object Types
  • 3d Parametric Objects
  • Using the Modifier Stack
  • Essentials Modifiers
  • Object Cloning
  • Low Poly Modeling
  • Creating Shapes
  • Spline Editing
  • Creating Objects from Splines
  • Using Compound Objects

Lighting

  • Light Types
  • Simple Lighting Setup
  • Lighting Tools
  • Indirect Illumination and Exposure Control
  • Simulating Sunlight
  • Lighting Effects

Materials

  • Working with the Material Editor
  • Material Types
  • Using Predefined ProMaterials
  • Using Maps
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Next Steps

If you have any questions about our training courses or would like to request a quote please contact us.