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Autodesk MotionBuilder 2012 software delivers new tools for virtual moviemaking, performance animation and stereoscopic productions plus enhanced interoperability with other products in the Autodesk Entertainment Creation Suites 2012.
Use MotionBuilder to create higher-quality character animation in less time. With its real-time 3D engine, robust interoperability with leading 3D packages and productivity-geared workflows, MotionBuilder helps to make high-volume film and game animation pipelines more efficient. MotionBuilder is ideal for motion capture data clean-up and editing, virtual cinematography, pre-visualisation, performance animation and real-time character simulations.
Real-Time Engine
Work interactively with real-time animation and display tools that help maximise speed and efficiency.
Advanced Character Tools
Take advantage of industry-leading character animation technology to create, edit and re-use performances.
Unified Non-linear Editing Environment
Use the MotionBuilder Story Tool to re-order and retime your shots on the fly, similar to traditional non-linear video editing.
Real-Time Simulation
Set up a real-time, rigid-body simulation using the 3D objects within your scene.
Productivity Tools and Workflows
Streamline the animation process with productivity enhancing tools and workflows.
Seamless Pipeline Integration
MotionBuilder integrates seamlessly into your pipeline enabling you to use it in tandem with certain other industry-leading 3D applications, proprietary software and animation input devices.
New in MotionBuilder 2012
MotionBuilder 2012 software delivers new tools to better facilitate virtual movie-making and performance animation productions.
Contact Us
For more information about our products and services, please submit an online enquiry or call us on 01344 751300.
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